}
if (layer == Meta.StackLayer.OVERRIDE_REDIRECT) {
// Check whether the window is screen sized
- if (window.x == 0 && window.y == 0 &&
+ let isScreenSized =
+ (window.x == 0 && window.y == 0 &&
window.width == global.screen_width &&
- window.height == global.screen_height)
- monitor.inFullscreen = true;
+ window.height == global.screen_height);
+
+ if (isScreenSized) {
+ for (let i = 0; i < this._monitors.length; i++)
+ this._monitors[i].inFullscreen = true;
+ }
// Or whether it is monitor sized
let monitor = this._findMonitorForWindow(window);